Patch Download The Division Location
2nd Infantry Division | |
---|---|
Founded | 1917; 102 years ago |
Country | United States of America |
Branch | United States Army |
Type | Stryker infantry |
Size | Division |
Part of | Eighth United States Army |
Garrison/HQ | South Korea (HQ), Fort Lewis |
Nickname(s) | 'Indianhead'[1] |
Motto(s) | Second to None |
March | Warrior March |
Engagements | World War I |
Website | Facebook page |
Commanders | |
Current commander | |
Insignia | |
Combat service identification badge | |
Distinctive unit insignia of Div HQ, HQ Bn, and most of its Bde level HQs | |
Flag | |
2nd ID and 8th ID (ROKA) Combined Div HQ Tab |
The Division 1.5 Survival will contain new content, including new weapons. The weapon we are covering today is the Famas assault rifle. In this guide we’ll talk about the general information, measurements, statistics, recommended weapon modifications, recommended weapon talents, weapon variants and the recommend class.
The 2nd Infantry Division ('Indianhead';[1] '2ID,' '2nd ID', or 'Second D') is a formation of the United States Army. Its current primary mission is the pre-emptive defense of South Korea in the event of an invasion from North Korea. There are approximately 17,000 soldiers in the 2nd Infantry Division, with 10,000 of them stationed in South Korea,[2] accounting for about 35% of the United States Forces Korea personnel.
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The 2nd Infantry Division is unique in that it is the only U.S. Army division that is made up partially of South Korean soldiers, called KATUSAs (Korean Augmentation to the U.S. Army). This program began in 1950 by agreement with the first South Korean president, Syngman Rhee. Some 27,000 KATUSAs served with the U.S. forces at the end of the Korean War. As of May 2006, approximately 1,100 KATUSA soldiers serve with the 2ID. There were also more than 4,748 Dutch soldiers assigned to the division between 1950 and 1954. [3][4]
Denoted the 2nd Infantry Division-ROK/U.S. Combined Division, the division is augmented by rotational BCTs from the rest of the U.S. Army's divisions.[5]
- 1History
- 1.1World War I
- 1.3World War II
- 1.4Korean War
- 1.8War in Afghanistan
History[edit]
World War I[edit]
The 2nd Division was first constituted on 21 September 1917 in the Regular Army.[6][7][8][9] It was organized on 26 October 1917 at Bourmont, Haute Marne, France.[10]
Order of battle[edit]
- Headquarters, 2nd Division
- 3rd Infantry Brigade
- 5th Machine Gun Battalion
- 4th Marine Brigade
- 2nd Field Artillery Brigade
- 12th Field Artillery Regiment (75 mm)
- 15th Field Artillery Regiment (75 mm)
- 17th Field Artillery Regiment (155 mm)
- 2nd Trench Mortar Battery
- 4th Machine Gun Battalion
- 2nd Engineer Regiment
- 1st Field Signal Battalion
- Headquarters Troop, 2nd Division
- 2nd Train Headquarters and Military Police
- 2nd Ammunition Train
- 2nd Supply Train
- 2nd Engineer Train
- 2nd Sanitary Train
- 1st, 15th, 16th, and 23rd Ambulance Companies and Field Hospitals[11][12]
Twice during World War I the division was commanded by US Marine Corps generals, Brigadier GeneralCharles A. Doyen and Major GeneralJohn A. Lejeune (after whom the Marine Corps Camp in North Carolina is named), the only time in U.S. military history when Marine Corps officers commanded an Army division.[10]
The division spent the winter of 1917–18 training with French and Scottish veterans. Though judged unprepared by French tacticians, the American Expeditionary Force (AEF) was committed to combat in the spring of 1918 in a desperate attempt to halt a German advance toward Paris. Major General Edward Mann Lewis Commanded the 3rd Brigade as they deployed to reinforce the battered French along the Paris to Metz road. The Division first fought at the Battle of Belleau Wood and contributed to shattering the four-year-old stalemate on the battlefield during the Château-Thierry campaign that followed.
On 28 July 1918, Marine Corps Major General Lejeune assumed command of the 2nd Division and remained in that capacity until August 1919, when the unit returned to the US. The division went on to win hard-fought victories at Soissons and Blanc Mont. Finally the Indianhead Division participated in the Meuse-Argonne Offensive which ended any German hope for victory. On 11 November 1918 the Armistice was declared, and the 2nd Division entered Germany, where it assumed occupation duties until April 1919. 2nd Division returned to U.S. in July 1919.
The 2nd Division was three times awarded the French Croix de guerre for gallantry under fire at Belleau Wood, Soissons, and Blanc Mont. This entitles current members of the division and of those regiments that were part of the division at that time (including the 5th and 6th Marine Regiments) to wear a special lanyard, or fourragère, in commemoration. The Navy authorized a special uniform change that allows hospital corpsmen assigned to 5th and 6th Marine Regiments to wear a shoulder strap on the left shoulder of their dress uniform so that the fourragère can be worn.
The division lost 1,964 (plus USMC: 4,478) killed in action and 9,782 (plus USMC: 17,752) wounded in action.[citation needed]
Major operations[edit]
- Source for World War I data and information: United States Army Center of Military History, The Army Almanac: A Book of Facts Concerning the Army of the United States, U.S. Government Printing Office, 1950, pp. 510–592.
Interwar years[edit]
Upon returning to the United States, the division was stationed at Fort Sam Houston, at San Antonio, Texas as one of three divisions to remain intact and on active duty for the entire interwar period. It remained there for the next 23 years, serving as an experimental unit, testing new concepts and innovations for the Army. The 2nd Division stationed at Camp Bullis and Fort Sam Houston, Texas was the first command reorganized under the new triangular concept of organization theory of warfare, which provided for three separate regiments in each division. Indianhead soldiers pioneered concepts of air mobility and anti-tank warfare, which served the army for the next two decades on battlefields in every corner of the globe.[citation needed]
The 2nd Division participated in maneuvers at Christine, Texas between 3 and 27 January 1940. It then moved to Horton, Texas for maneuvers from 26 April to 28 May 1940, followed by maneuvers at Cravens, Louisiana from 16 to 23 August 1940. It returned to Fort Sam Houston, where it continued training and refitting, until it moved to Brownwood, Texas for the VIII Corps maneuvers from 1 June through 14 June 1941 at Comanche, Texas. The division was then sent to Mansfield, Louisiana from 11 August through 2 October 1941 for the August–September 1941 Louisiana Maneuvers.[citation needed]
The division was transferred to the VIII Corps Louisiana maneuver Area on 27 July 1941, being redesignated as the 2nd Infantry Division in August, and remained there until 22 September 1942, whereupon the formation returned to Fort Sam Houston. They then moved to Camp McCoy at Sparta, Wisconsin on 27 November 1942. Four months of intensive training for winter warfare followed. In September 1943 the division received their staging orders, and moved to the Camp Shanks staging area at Orangeburg, New York on 3 October 1943, where they received Port Call orders. On 8 October the division officially sailed from the New York Port of Embarkation, and started arriving in Belfast, Northern Ireland on 17 October. They then moved over to England, where they trained and staged for forward movement to France.[9]
World War II[edit]
Assignments in European Theater of Operations[edit]
- 22 October 1943: Attached to First Army
- 24 December 1943: XV Corps, but attached to First Army
- 14 April 1944: V Corps, First Army
- 1 August 1944: V Corps, First Army, 12th Army Group
- 17 August 1944: XIX Corps
- 18 August 1944: VIII Corps, Third Army, 12th Army Group
- 5 September 1944: VIII Corps, Ninth Army, 12th Army Group
- 22 October 1944: VIII Corps, First Army, 12th Army Group
- 11 December 1944: V Corps
- 20 December 1944: Attached, with the entire First Army, to the British 21st Army Group
- 18 January 1945: V Corps, First Army, 12th Army Group
- 28 April 1945: VII Corps
- 1 May 1945: V Corps
- 6 May 1945: Third Army, 12th Army Group
Narrative[edit]
After training in Northern Ireland and Wales from October 1943 to June 1944, the 2nd Infantry Division crossed the channel to land on Omaha Beach on D plus 1 (7 June 1944) near Saint-Laurent-sur-Mer. Attacking across the Aure River on 10 June, the division liberated Trévières and proceeded to assault and secure Hill 192, a key enemy strong point on the road to Saint-Lô. After three weeks of fortifying the position and by order of Commanding General Walter M. Robertson, the order was given to take Hill 192. On 11 July under the command of Col.Ralph Wise Zwicker the 38th Infantry Regiment and with the 9th and the 23rd by his side the battle began at 5:45am. Using an artillery concept from World War I (rolling barrage) and with the support of 25,000 rounds of HE/WP that were fired by 8 artillery battalions, the hill was taken. Except for three days during the Battle of the Bulge, this was the heaviest expenditure of ammunition by the 38th Field Artillery Battalion; And was the only time during the 11 months of combat that 2nd Division artillery used a rolling barrage. The division went on the defensive until 26 July. After exploiting the Saint-Lo breakout, the 2nd Division then advanced across the Vire to take Tinchebray on 15 August 1944. The division then raced toward Brest, the heavily defended port fortress which happened to be a major port for German U-boats. After 39 days of fighting the Battle for Brest was won, and was the first place the Army Air Forces used bunker busting bombs.[citation needed]
The division took a brief rest 19–26 September before moving to defensive positions at St. Vith, Belgium on 29 September 1944. The division entered Germany on 3 October 1944, and was ordered, on 11 December 1944, to attack and seize the Roer River dams. The German Ardennes offensive in mid-December forced the division to withdraw to defensive positions near Elsenborn Ridge, where the German drive was halted. In February 1945 the division attacked, recapturing lost ground, and seized Gemund, 4 March. Reaching the Rhine on 9 March, the division advanced south to take Breisig, 10–11 March, and to guard the Remagen bridge, 12–20 March.
The division crossed the Rhine on 21 March and advanced to Hadamar and Limburg an der Lahn, relieving elements of the 9th Armored Division, 28 March. Advancing rapidly in the wake of the 9th Armored, the 2nd Infantry Division crossed the Weser at Veckerhagen, 6–7 April, captured Göttingen 8 April, established a bridgehead across the Saale, 14 April, seizing Merseburg on 15 April. On 18 April the division took Leipzig, mopped up in the area, and outposted the Mulde River; elements which had crossed the river were withdrawn 24 April. Relieved on the Mulde, the 2nd moved 200 miles, 1–3 May, to positions along the German-Czech border near Schönsee and Waldmünchen, where 2 ID relieved the 97th and 99th ID's. The division crossed over to Czechoslovakia on 4 May 1945, and attacked in the general direction of Pilsen, attacking that city on VE Day. 2nd ID cooperated with Polish Holy Cross Mountains Brigade on these days. The division lost 3,031 killed in action, 12,785 wounded in action, and 457 died of wounds.
2nd Infantry Division returned to the New York Port of Embarkation on 20 July 1945, and arrived at Camp Swift at Bastrop, Texas on 22 July 1945. They started a training schedule to prepare them to participate in the scheduled invasion of Japan, but they were still at Camp Swift on VJ Day. They then moved to the staging area at Camp Stoneman at Pittsburg, California on 28 March 1946, but the move eastward was canceled, and they received orders to move to Fort Lewis at Tacoma, Washington. They arrived at Fort Lewis on 15 April 1946, which became their home station. From their Fort Lewis base, they conducted Arctic, air transportability, amphibious, and maneuver training.
Campaign participation credit[edit]
- Days of combat: 303
Casualties[edit]
- Total battle casualties: 16,795[13]
- Killed in action: 3,031[13]
- Wounded in action: 12,785[13]
- Missing in action: 193[13]
- Prisoner of war: 786[13]
Awards and decorations[edit]
- Medals of Honor: 6
- Distinguished Service Crosses: 34
- Distinguished Service Medals: 1
- Silver Stars: 741
- Legions of Merit: 25
- Soldier Medals: 14
- Bronze Stars: 5,530
- Air Medals: 89
- Distinguished Unit Citations: 16
Korean War[edit]
With the outbreak of hostilities in Korea on 25 June 1950, the 2nd Infantry Division was quickly alerted for movement to the Far East Command and assignment to the Eighth United States Army. The division arrived in Korea, via Pusan on 23 July, becoming the first unit to reach Korea directly from the United States.[citation needed] Initially employed piecemeal, the entire division was committed as a unit on 24 August 1950, relieving the 24th Infantry Division at the Naktong River Line. The first big test came when the North KoreanKorean People's Army (KPA) struck in a human wave attack on the night of 31 August. In the 16-day battle that followed, the division's clerks, bandsmen, technical and supply personnel joined in the fight to defend against the attackers.[citation needed]
Shortly thereafter, the division was the first unit to break out of the Pusan Perimeter starting on 16 September and Eighth Army then began a general offensive northward against crumbling KPA opposition to establish contact with forces of the 7th Infantry Division driving southward from the Inchon beachhead. Major elements of the KPA were destroyed and cut off in this aggressive penetration; the link-up was effected south of Suwon on 26 September. On 23 September the Division was assigned to the newly activated US IX Corps. The UN offensive was continued northwards, past Seoul, and across the 38th Parallelinto North Korea on 1 October. The momentum of the attack was maintained, and the race to the North Korean capital, Pyongyang, ended on 19 October when elements of the ROK 1st Infantry Division and US 1st Cavalry Division both captured the city. The advance continued, but against unexpectedly stiffening resistance. The Chinese People's Volunteer Army (PVA) entered the war on the side of North Korea, making their first attacks in late October. The Division was within 50 miles (80 km) of the Manchurian border when the PVA launched their Second Phase Offensive on 25 November. During the Battle of the Ch'ongch'on River, soldiers of the 2nd Infantry Division were given the mission of protecting the rear and right flank of the Eighth Army as it retired to the south. After this battle, while surrounded and outgunned, the division had to fight its way south through what was to become known as 'The Gauntlet' - a PVA roadblock 6 miles (9.7 km) long where the 23rd Infantry Regiment fired off its stock of 3,206 artillery shells within 20 minutes, a massive barrage that prevented PVA troops from following the regiment. This fighting around Kunu-ri cost the division nearly one third of its remaining strength.[citation needed]
The Eighth Army ordered a complete withdrawal to the Imjin River, south of the 38th Parallel. On 1 January 1951, PVA troops attacked the Eighth Army's defensive line at the Imjin River, forcing them back 50 miles (80 km) and allowing the PVA to capture Seoul. The PVA offensive was finally blunted by the 2nd Infantry Division on 20 January at Wonju. Following the establishment of defenses south of Seoul, General Matthew B. Ridgway ordered US I, IX and X Corps to conduct a general counteroffensive against the PVA/KPA, Operation Thunderbolt. Taking up the offensive in a two-prong attack in February 1951, the Division repulsed a powerful PVA counter-offensive in the epic battles of Chipyong-ni and Wonju. The UN front was saved and the general offensive continued.[citation needed]
In August 1951, the Division was on the offensive once again, ordered to attack a series of ridges that had been designated threats to the Eighth Army's line. These actions would devolve into the battles of Bloody Ridge and Heartbreak Ridge. The Division would not receive relief until October, with its infantry regiments having suffered heavy losses. The 23rd Infantry Regiment bore the brunt of the damage, having been severely mauled on Heartbreak Ridge. The 2nd Division was withdrawn after possessing both Bloody and Heartbreak Ridges, and the damage they inflicted upon the PVA/KPA that held the ridges was estimated at 25,000 casualties. Ridge warfare was not embarked upon again as a military strategy for the remainder of the war.[14] In January 1953 the Division was transferred from IX Corps to I Corps.
After the Korean Armistice Agreement was signed on July 27, 1953, the 2nd Infantry Division withdrew to positions south of the Korean Demilitarized Zone.[15] Soon after the armistice, 8th United States Army commander, GeneralMaxwell D. Taylor, appointed Brigadier General John F. R. Seitz as Commander of the 2nd Infantry Division which remained on duty in Korea.[16][17] Seitz commanded the division during a tense period following the armistice when both vigilance and intensive training of the Republic of Korea Army was required by the U.S. Army until the 2nd Infantry Division was redeployed to the United States in 1954.[16]
Awards and decorations[edit]
- Medals of Honor: 18
- 9th Infantry Regiment
- Loren R. Kaufman (4 and 5 September 1950)
- Edward C. Krzyzowski (31 August 1, 2 and 3 September 1951)
- Joseph R. Ouellette (31 August 1, 2 and 3 September 1950)
- David M. Smith (1 September 1950)
- Luther H. Story (1 September 1950)
- Travis E. Watkins (31 August 1, 2 and 3 September 1950)
- 23rd Infantry Regiment
- Junior D. Edwards (2 January 1951)
- Hubert L. Lee (1 February 1951)
- Herbert K. Pililaau (17 September 1951)
- John A. Pittman (26 November 1950)
- William S. Sitman (14 February 1951)
- 38th Infantry Regiment
- Tony K. Burris (8 and 9 October 1951)
- Frederick F. Henry (1 September 1950)
- Charles R. Long (12 February 1951)
- Ronald E. Rosser (12 January 1952)
- 15th Field Artillery Battalion
- Lee R. Hartell (27 August 1951)
- 2nd Reconnaissance Company
- Charles W. Turner (1 September 1950)
- A Company, 72nd Tank Bn
- MSG Ernest R. Kouma (1 September 1950)
- 9th Infantry Regiment
Reorganization[edit]
After the armistice, the division remained in Korea until 1954, when it was reduced to near zero strength, the colors were transferred to Fort Lewis, Washington, Georgia and, in October 1954, the 44th Infantry Division was reflagged as the Second.
In September 1956, the division deployed to Alaska, with the division headquarters at Fort Richardson, as part of an Operation Gyroscope deployment (soldiers and families, no equipment), switching places with the 71st Infantry Division (which was reflagged as the 4th Infantry Division upon its arrival at Fort Lewis).
On 8 November 1957, it was announced that the division was to be inactivated. However, in the spring of 1958, it was announced that the division would be reorganizing at Fort Benning. Division elements were reorganized into two infantry battle groups (the 1-9 IN and the 1-23 IN) that would remain in Alaska as separate units, eventually reorganizing in 1963 as infantry battalions, as the 4-9 IN and the 4-23 IN, assigned to the 171st and 172nd Infantry Brigades, respectively.
In June 1958, the division was reorganized at Fort Benning, Georgia, as a Pentomic Division, having reflagged the 10th Infantry Division upon the latter's return from Germany. The division's three infantry regiments (the 9th, 23rd and 38th) were inactivated, with their elements reorganized into five infantry battle groups (the 2-9 IN, 2-23 IN, 1-87 IN, 2-1 IN and the 1-11 IN). Initially serving as a training division, it was designated as a Strategic Army Corps (STRAC) unit in March 1962.
In 1963, the division was reorganized as a Reorganization Objective Army Division (ROAD). Three Brigade Headquarters were activated and Infantry units were reorganized into battalions.
Back to Korea[edit]
In 1965 at Fort Benning, Georgia, the 2nd Infantry Division's stateside units, the 11th Air Assault Division's personnel and equipment, and the colors and unit designations of the 1st Cavalry Division, returned from Korea, were used to form a new formation, the 1st Cavalry Division (Airmobile). The personnel of the existing 1st Cavalry Division in Korea took over the unit designations of the old 2nd Infantry Division. Thus, the 2nd Infantry Division formally returned to Korea in July 1965. From 1966 onwards North Korean forces were engaging in increasing border incursions and infiltration attempts and the 2nd Infantry Division was called upon to help halt these attacks. On 2 November 1966, soldiers of the 1st Battalion, 23d Infantry Regiment were killed in an ambush by North Korean forces. In 1967 enemy attacks in the Korean Demilitarized Zone (DMZ) increased, as a result, 16 American soldiers were killed that year.
In 1968 the 2nd Infantry Division was headquartered at Tonggu Ri and responsible for watching over a portion of the DMZ.[18] In 1968 North Koreans continued to probe across the DMZ, and in 1969, while on patrol, four soldiers of 3d Battalion, 23d Infantry were killed. On 18 August 1976, during a routine tree-trimming operation within the DMZ, two American officers of the Joint Security Force (Joint Security Area) were axed to death in a melee with North Korean border guards called the Axe Murder Incident. On 21 August, following the deaths, the 2nd Infantry Division supported the United Nations Command in 'Operation Paul Bunyan' to cut down the 'Panmunjeom Tree'. This effort was conducted by Task Force Brady (named after the 2nd ID Commander) in support of Task Force Vierra (named after the Joint Security Area Battalion commander).
On June 13, 2002, a 2ID armored vehiclestruck and killed two 14-year-old South Korean schoolgirls on the Yangju highway as the vehicle was returning to base in Uijeongbu after training maneuvers. Sergeants Mark Walker and Fernando Nino, the two soldiers involved, were found not guilty of negligent homicide in a subsequent General Court-martial. The deaths and court-martial was the subject of anti-American sentiment in South Korea.
The 2nd Infantry Division is still headquartered in Korea, with a number of camps near the DMZ. Command headquarters are at Camp Humphreys in Pyeongtaek-si.
Iraq War[edit]
Uplay Download The Division
From November 2003 to November 2004, the 3rd Stryker Brigade Combat Team deployed from Fort Lewis, Washington in support of Operation Iraqi Freedom. In the sands of Iraq the 3rd Brigade Stryker Brigade Combat Team proved the value of the Stryker brigade concept in combat and logistics operations.[19]
During the late spring of 2004, many of the soldiers of the 2nd Infantry Division's 2d Brigade Combat Team were given notice that they were about to be ordered to further deployment, with duty in Iraq. Units involved in this call-up included: 1st Battalion, 503rd Infantry Regiment (Air Assault); 1st Battalion, 506th Infantry Regiment (Air Assault); 2d Battalion, 17th Field Artillery Regiment; 1st Battalion, 9th Infantry Regiment (Mechanized); 44th Engineer Battalion; 2nd Forward Support Battalion; Company A, 102nd Military Intelligence Battalion; Company B, 122d Signal Battalion, elements of the 2d Battalion, 72nd Armor Regiment, a team from the 509th Personnel Services Battalion, and B Battery 5th Battalion 5th Air Defense Artillery Regiment (Deployed as a combination of mechanized infantry and light infantry with two platoons of Bradley Fighting Vehicles and 1 platoon of armored HMMWVs). As a result of the short notice, extensive training was conducted by the brigade as they switched from a focus of the foreign defense of South Korea to the offensive operations that were going to be needed in Iraq. Furthermore, time was given for the majority of the soldiers to enjoy ten days of leave. This was vital: many of the soldiers had been in South Korea for a year or more with only two weeks or less time in the United States during their stay of duty. More, they were about to depart on a deployment scheduled to last at least another year. Finally, in August 2004, the brigade deployed to Iraq.
Upon landing in country, the 2d BCT was given strategic command to much of the sparsely populated area south and west of Fallujah. Their mission, however, changed when the major strategic actions began to take place within the city proper. At this time, the brigade combat team was refocused and given control of the eastern half of the volatile city of Ar-Ramadi. Within a few weeks of taking over operational control from the previous units, 2nd Brigade began suffering casualties from violent activity. Many of the units had to move to new camps in support of this new mission. The primary focus of the 2d BCT for much of their deployment was the struggle to gain local support and to minimize casualties.
The brigade was spread out amongst many camps. To the west of the city of Ar-Ramadi sat the camp of Junction City. 2ID units stationed there included: HQ 2d BCT, 2nd ID; 2–17th Field Artillery; 1–9th Infantry; 44th Engineer Battalion; Company A, 102d Military Intelligence Battalion; Company B, 122d Signal Battalion, and Company C (Medical), 2d Forward Support Battalion. To the eastern end of the city sat a much more austere camp, known as the Combat Outpost. This was home to the 1-503d Infantry Regiment. East of them but outside of the city proper itself was the town of Habbiniya and the 1–506th Infantry Regiment. Adjacent to this camp was the logistically important camp of Al-Taqaddum, where the 2d Forward Support Battalion was stationed.
For this mission, the brigade fell under the direct command not of the 2d Infantry Division, but rather under a Marine division. For the first six months while in Ramadi, the BCT fell under the 1st Marine Division. For the second half of the deployment, they were attached to the 2nd Marine Division. While the Marines do not wear unit patches on their uniforms, the units of the 2d BCT involved are authorized to now wear any of the following combat patches: the 2nd Infantry Division patch, the 1st Marine Division unit patch or the 2nd Marine Division unit patch.[citation needed]
The 2d Brigade Combat Team was in action in the city of Ramadi for many events, including the Iraqi national elections of January 2005. While the voting was accomplished and little to no violence was seen within the city, few voters participated (estimated to be in the 700 person range for the eastern half of the city, according to 2nd BCT officials).
The 2d BCT also built several new camps within the city. For security reasons, many are left unverified, however ones that can be confirmed include Camps Trotter and Corregidor built to ease the burden on the accommodations at Combat Outpost.
In July 2005, the brigade began to get relieved by units of the Army National Guard, as well as the 3d Infantry Division of the Regular Army. Six months into the deployment, the units of the 2d BCT were given word that they would not be returning to South Korea but, rather, to Fort Carson, Colorado in an effort to restructure the Army and house more soldiers on American soil.
From June 2006 to September 2007, the 3rd Stryker Brigade Combat Team deployed from Fort Lewis, Washington in support of Operation Iraqi Freedom. During the 3rd Stryker Brigade's second deployment to Operation Iraqi Freedom their mission was to assist the Iraqi security forces with counter-insurgency operations in the Ninewa Province. 46 soldiers from the brigade were killed during the deployment.
On 1 June 2006 at Fort Lewis, Washington the 4th Brigade, 2d Infantry Division was formed. From April 2007 to July 2008 the 4th Stryker Brigade Combat Team was deployed in as part of the surge to regain control of the situation in Iraq. The brigade assumed responsibility for the area north of Baghdad and the Diyala province. 35 soldiers from the brigade were killed during the deployment.
From October 2006 to January 2008, the 2nd Infantry Brigade Combat Team deployed from Fort Carson, Colorado in support of the Multi-National Division – Baghdad (1st Cavalry Division) and was responsible for assisting the Iraqi forces to become self-reliant, bringing down the violence and insurgency levels and supporting the rebuilding of the Iraqi infrastructure. 43 soldiers from the brigade were killed during the deployment.
SSG Christopher B. Waiters of 5th Battalion, 20th Infantry Regiment, 3d Brigade Combat Team was awarded the Distinguished Service Cross on 23 October 2008 for his actions on 5 April 2007 when he was a specialist. Shortly after, SPC Erik Oropeza of the 4th Battalion, 9th Infantry Regiment, 4th Brigade Combat Team[20] Thus the division will be credited with the 17th and 18th Distinguished Service Cross awardings since 1975.
The 2nd Infantry Division's 4th Brigade Combat Team deployed to Iraq in the fall of 2009.[21]
3rd Brigade deployed to Iraq 4 August 2009 for the brigade's third deployment to Iraq, the most of any Stryker Brigade Combat Team (SBCT).
War in Afghanistan[edit]
On 17 February 2009, President Barack Obama ordered 4,000 soldiers from the 5th Stryker Brigade Combat Team to Afghanistan, along with 8,000 Marines. Soldiers are being sent there because of the worsening situation in the Afghan War. These soldiers were deployed in the southeast, on the Afghanistan-Pakistan border. During deployment, 35 soldiers were killed in combat, two others were killed in accidents, and 239 were wounded.[22] In July 2010, the 5th Stryker Brigade Combat Team was inactivated and reflagged as the 2nd Stryker Brigade Combat Team. The brigade's Special Troops Battalion was also inactivated and reflagged and the rest of the subordinate units were reassigned to the reactivated 2nd SBCT.[23]
3rd SBCT deployed in December 2011 and served in Afghanistan for one-year. 16 soldiers from the brigade lost their lives during the deployment.[24][25] They were joined by their sister Stryker brigade, the 2nd SBCT, in the spring.[26] 2nd Brigade returned around December 2012 and January 2013 having lost eight soldiers during deployment. The 4th Stryker BCT also deployed to its first deployment to the country in fall 2012 and returned in summer 2013 having lost four soldiers.[27][28]
Rogue 'kill team' criminal charges[edit]
During the summer of 2010, the U.S. military charged five members of the 3rd Platoon, Bravo Company, 2nd Battalion, 1st Infantry Regiment with the formation of a 'kill team', which staged three separate murders of Afghan civilians in Kandahar province. In addition, seven soldiers were also charged with crimes including hashish use, impeding an investigation and attacking a whistleblowing soldier who alerted MPs during an initially unrelated investigation into hashish use by members of the 3rd Platoon. The alleged ringleader was Staff SergeantCalvin Gibbs.
- On 15 January 2010, Gul Mudin was killed 'by means of throwing a fragmentary grenade at him and shooting him with a rifle,' an action carried out by SPC Jeremy Morlock and PFC Andrew Holmes under the direction of Gibbs. Morlock allegedly told Holmes, age 19 and on his first tour of duty, that the killing was carried out for fun.
- On 22 February, Gibbs and SPC Michael S. Wagnon allegedly shot the second victim, Marach Agha, and placed a Kalashnikov next to the body to justify the killing.
- On 2 May, Mullah Adadhdad was killed after being shot and attacked with a grenade. SPC Adam C. Winfield and Gibbs were allegedly the perpetrators.
Christopher Winfield, the father of platoon member SPC Adam Winfield, attempted to alert the Army of the kill team's existence after his son explained the situation from Afghanistan via a Facebook chat. In response to the news from his son, Winfield called the Army inspector general's 24-hour hotline, the office of Sen. Bill Nelson (D-Fla.), and a sergeant at Joint Base Lewis-McChord who told him to call the Army Criminal Investigation Division. He then contacted the Fort Lewis command center and spoke to a sergeant on duty who agreed that SPC Winfield was in potential danger but that he had to report the crime to his superiors before the Army could take action.[29]
Locations[edit]
- Camp Humphreys (Division Command) – near Pyeongtaek-si City, South of Seoul
- Camp Casey – Dongducheon City, 45 miles north of Seoul; 17 miles south of DMZ
- Camp Hovey – adjacent to Camp Casey
- Camp Castle – near Camp Casey
- Camp Mobile – adjacent to Camp Casey
- Camp Stanley – East of Uijeongbu
- Camp Carroll - Daegu
- Fort Lewis – Tacoma, Washington
- K-16 - South Korea near USAG Yongsan
Current structure[edit]
- 16th Mechanized Brigade from the ROK 8th Infantry Division - will be included in division structure as part of US - ROK force integration project, although not directly attached to the division[30]
- 19th Armored Battalion
- 136th Mechanized Infantry Battalion (136th MIB)
- 137th Mechanized Infantry Battalion (137th MIB)
- 1st Stryker Brigade Combat Team (1st SBCT) based at Fort Lewis, Washington - under administrative control of 7th Infantry Division
- Headquarters and Headquarters Company (HHC)
- 1st Squadron, 14th Cavalry Regiment–Reconnaissance Surveillance and Target Acquisition (RSTA)
- 2nd Battalion, 3rd Infantry Regiment (Stryker)
- 5th Battalion, 20th Infantry Regiment (Stryker)
- 1st Battalion, 23rd Infantry Regiment (Stryker)
- 1st Battalion, 37th Field Artillery Regiment (1-37th FAR)
- 23rd Brigade Engineer Battalion (23rd BEB)
- 296th Brigade Support Battalion (296th BSB)
- 2nd Stryker Brigade Combat Team (2nd SBCT) based at Fort Lewis, Washington - under administrative control of 7th Infantry Division
- Headquarters and Headquarters Company (HHC)
- 8th Squadron, 1st Cavalry Regiment (RSTA) Reconnaissance Surveillance and Target Acquisition
- 2nd Battalion, 1st Infantry Regiment (Stryker)
- 1st Battalion, 17th Infantry Regiment (Stryker)
- 4th Battalion, 23rd Infantry Regiment (Stryker)
- 2nd Battalion, 17th Field Artillery Regiment (2-17th FAR)
- 14th Brigade Engineer Battalion (14th BEB) (Activated 2014/8/21)
- 2nd Brigade Support Battalion (2nd BSB)
- Division Artillery, 2nd Infantry Division based at Fort Lewis, Washington - under administrative control of 7th Infantry Division
- Headquarters and Headquarters Battery (HHB)
- 81st Stryker Brigade Combat Team (81st SBCT)[31][32] - Washington Army National Guard
- Headquarters amd Headquarters Company (HHC)
- 1st Squadron, 82nd Cavalry Regiment (RSTA) Reconnaissance Surveillance and Target Acquisition- Oregon Army National Guard
- 1st Battalion, 161st Infantry Regiment (Stryker)
- 3rd Battalion, 161st Infantry Regiment (Stryker)
- 1st Battalion, 185th Infantry Regiment (Stryker) – California Army National Guard
- 2nd Battalion, 146th Field Artillery Regiment (2-146th FAR)
- 898th Brigade Engineer Battalion (898th BEB)
- 181st Brigade Support Battalion (181st BSB)
- 2nd Infantry Division Combat Aviation Brigade (CAB) ('Talon Brigade') based at Camp Humphreys, South Korea[33]
- Headquarters and Headquarters Company (HHC) – 'Warrior Knights'
- 2nd Battalion, 2nd Aviation Regiment (Assault) (UH −60) – 'Wild Card'
- 3rd Battalion, 2nd Aviation Regiment (General Support) (CH-47D, UH-60) – 'Nightmare'
- 4th Battalion, 2nd Aviation Regiment (Attack) (AH-64D) – 'Death Dealer'
- 602nd Support Battalion (Aviation) – 'Warhorse', Task Force Ready
- 6th Squadron is the Air Cavalry Reconnaissance Squadron of the 10th Mountain Division Combat Aviation Brigade, stationed at Fort Drum, New York.North Carolina - Rotational CAV under operational command of Combat Aviation Brigade, 2nd Infantry Division at Camp Humphreys
- 210th Field Artillery Brigade (210th FAB) based at Camp Casey, South Korea - independent brigade under operational command of 2nd Infantry Division
- Headquarters and Headquarters Battery (HHB)
- 6th Battalion, 37th Field Artillery Regiment (6-37th FAR)–M270 Multiple Launch Rocket System (M270A1 MLRS)
- 1st Battalion, 38th Field Artillery Regiment (1-38th FAR) (M270A1 MLRS)
- 70th Brigade Support Battalion (70th BSB)
- U.N. Command Security Battalion, Joint Security Area
- F Battery, 333rd Field Artillery Regiment (F-333rd FAR) (Target Acquisition Battery)
- 579th Signal Company
- 2nd Infantry Division Sustainment Brigade Formerly the 501st Sustainment Brigade based at Camp Carroll, South Korea - provides sustainment support to all units in South Korea
- Headquarters and Headquarters Company (HHC) (Camp Carroll)
- Special Troops Battalion (STB)
- 194th Combat Sustainment Support Battalion (194th CSSB) (Formerly the 194th Maintenance Battalion)
- 11th Engineer Battalion
- 23rd CBRNE Battalion - Independent battalion under operational command of 2nd Infantry Division
- Rotational Armored Brigade Combat Team (ABCT) - Rotational brigade under operational command of 2nd Infantry Division
Since the inactivation of the 1st ABCT, 2nd Infantry Division on 2 July 2015, the ABCT requirement in Korea has been filled by rotational forces from the United States on nine-month deployments. The 3rd ABCT, 1st Armored Division is currently serving as the rotational brigade. The 2nd ABCT, 1st Cavalry Division conducted the first rotation from June 2015 to March 2016. Other units that have conducted rotations include the 1st ABCT, 1st Cavalry Division (March to November 2016), the 1st ABCT, 1st Infantry Division (October 2016 to July 2017), the 2nd ABCT, 1st Cavalry Division (June 2017 to March 2018), and the 1st ABCT, 3rd Infantry Division executed the March to November 2018 rotation.[34] The rotational ABCT was initially located at Camp Casey, but relocated to Camp Humphreys, South Korea in 2017. Deployment to South Korea is under the operational command of 2nd Infantry Division Headquarters[35]
See also[edit]
References[edit]
- ^ ab'Special Unit Designations'. United States Army Center of Military History. 21 April 2010. Archived from the original on 31 May 2009. Retrieved 23 June 2010.
- ^Tan, Michelle. 'Army bans alcohol for 2nd ID in South Korea'. Army Times. Retrieved 5 April 2013.
- ^https://www.defensie.nl/onderwerpen/historische-missies/missie-overzicht/1950/korea-oorlog
- ^https://www.defensie.nl/onderwerpen/historische-missies/missie-overzicht/1950/korea-oorlog/nederlands-aandeel
- ^Rotational units join 2ID/RUCD, ensure continued Fight Tonight readiness accessdate=2016-10-28
- ^'Lineage and Honors Information: 2nd Infantry Division'. United States Army Center of Military History. Retrieved 3 November 2009.
- ^In World War I, there was only one type of division in the US Army, the infantry division, and all divisions were called simply 'Division'.
- ^Rinaldi, Richard A. (2004). The U. S. Army in World War I: Orders of Battle. General Data LLC. pp. 29–30. ISBN0-9720296-4-8.
- ^ abStanton, Shelby (2006). World War II Order of Battle: An Encyclopedic Reference to U.S. Army Ground Forces from Battalion through Division, 1939–1946. Stackpole Books. p. 77. ISBN0-8117-0157-3.
- ^ ab'2nd Infantry Division Homepage: History'. 2nd Infantry Division. Archived from the original on 7 July 2012. Retrieved 4 November 2009.
- ^McClellan, Major Edwin N. (1920). The United States Marine Corps in the World War. Washington D.C.: U.S. Marine Corps History Division. Retrieved 23 February 2017.
- ^McGrath, John J. (2004). The Brigade: A History: Its Organization and Employment in the US Army. Combat Studies Institute Press. p. 165. ISBN978-1-4404-4915-4.
- ^ abcdeArmy Battle Casualties and Nonbattle Deaths (Statistical and Accounting Branch, Office of the Adjutant General, 1 June 1953
- ^Alexander, Bevin (1986). Korea: The First War We Lost. Hippocrene Vooks. ISBN978-0-87052-135-5.
- ^Second Indianhead Division Association web site. History page. Retrieved August 9, 2016.
- ^ abThompson, Assembly, 1979, p. 137.
- ^Wilson, John B., Armies, Corps, Divisions, and Separate Brigades. Washington, D.C.: Department of the Army, 1999. ISBN978-0-160499-94-4. p. 665.
- ^Stanton, Shelby, Vietnam Order of Battle: A Complete Illustrated Reference to the U.S. Army and Allied Ground Forces in Vietnam, 1961–1973, Stackpole Books 2006, p. 340–341 where a divisional order of battle in Korea can be found.
- ^'US Army, 2D Infantry Division/ROK-US Combined Division-Our History'. www.2id.korea.army.mil. Retrieved 20 March 2018.
- ^Cox, Matthew (7 February 2009). 'Spc. earns DSC for heroism during ambush'(News Article). Army Times. Army Times Publishing Company. Retrieved 14 February 2009.
Two days after arriving to the unit on 10 Dec., he was told he would receive the DSC
- ^'DoD Announces Iraq Unit Rotations' (Press release). Department of Defense. 2 March 2009. Archived from the original on 10 March 2009. Retrieved 3 March 2009.
- ^Whitlock, Craig (18 September 2010). 'Army monitored Stryker brigade, hit hard in Afghanistan, for signs of stress'. Washington Post.
- ^'5th Stryker Brigade Combat Team, 2nd Infantry Division 'Strike, Destroy'.
- ^Ashton, Adam (27 August 2011). 'Lewis' 3rd Stryker Brigade to deploy again'. Army Times. Associated Press.
- ^'Ground leveling | Flickr - Photo Sharing!'. Flickr. 10 February 2012. Retrieved 19 July 2014.
- ^'Lewis-based Stryker BCT headed to Afghanistan'. Army Times. 16 February 2012. Archived from the original on 20 July 2012. Retrieved 31 October 2012.
- ^'4th Stryker brigade deploying to Afghanistan'. Seattle Times. Associated Press. 19 April 2012.[permanent dead link]
- ^'Stryker prep | Flickr - Photo Sharing!'. Flickr. 5 June 2012. Retrieved 19 July 2014.
- ^Whitlock, Craig (18 September 2010). 'Members of U.S. platoon in Afghanistan accused of killing civilians for sport'. Washington Post.
- ^'South Korean troops form combined division with U.S. Army'. Armytimes.com. 15 January 2015. Retrieved 13 October 2015.
- ^http://www.stripes.com/news/army-to-pair-national-guard-reserve-units-with-active-duty-units-1.400570
- ^'Archived copy'. Archived from the original on 23 December 2016. Retrieved 26 December 2016.CS1 maint: Archived copy as title (link)
- ^'Army Leaders Defend Aviation Cuts'. Association of the United States Army.
- ^Raider Soldiers return from Korea
- ^'1BCTDocuments'(PDF). Retrieved 20 April 2010.
'deadurl=yes
[dead link]
External links[edit]
- Media related to 2nd Infantry Division (United States) at Wikimedia Commons
- 3rd Brigade / 2nd Infantry Division homepage
The Division grows and evolves in a big way today. As announced previously, Ubisoft is releasing a massive free patch today that adds new Dark Zone areas, more Contamination events, a Legendary difficulty, new character customization options, weapon balance changes, and a lot more.
The patch is 8.5 GB and is available now on PlayStation 4, Xbox One, and PC, Ubisoft said on Twitter. Servers are offline right now due to 'unexpected complications,' with the game now scheduled to come back online with all the new content and changes at 6 AM PT / 9 AM ET.
Additionally, Ubisoft is launching The Division's final expansion, Last Stand, today. Among other things, it introduces the Last Stand game mode and the Stolen Signal Incursion. Unlike the previous two expansions, Underground and Survival, Last Stand launches simultaneously on all systems.
Last Stand is available in the $40 The Division DLC pass or it can be purchased by itself for $15.
Finally, a free trial for The Division is arriving today on all systems. It caps players at level 8 and lets you play for six hours. All progress will carry over to the full game.
You can see the complete patch notes for today's update for The Division below, as written by Ubisoft.
Expansion 3: Last Stand
Last Stand game mode
- SHD tech data relays loaded with operational information were left behind in the Dark Zone when the JTF was forced to withdraw. Rogues have targeted these data relays and are attempting to access what is inside. Engage in 8 versus 8 PvP combat and secure the data before the Rogues can.
- Fight to control three key tactical locations on one of 4 Dark Zone maps.
- In order to capture a tactical location, the team will need to control three objectives inside the location. Once the tactical location is secured, the team will begin scoring points.
- First team to reach the max score wins.
- To help propel their team to victory, players can activate powerful fortifications and SHD tech tactical boosts.
New Incursion – Stolen Signal
- Stolen Signal takes place in a civilian TV Broadcast center taken over by the infamous Rikers gang.
- Players will venture into three different wings and face unique combat scenarios. Each encounter is meant to push players to play tactically and make the best use of their builds.
- All wings bring their own challenges and rewards; completing all of them will unlock the final boss fight and the strongest opposition yet.
Update 1.6
The following content, changes, and bug fixes are available free for everyone. Update 1.6 is available on February 28 for PC, PS4 and Xbox One.
Game Changes
Dark Zone map expansion
- Explore three new areas to the north of the Dark Zone. Engage powerful enemies and discover the dangers hiding around every corner.
Dark Zone Leaderboards
- Earn rewards in the Dark Zone by participating in weekly and monthly activities tracked via the new Dark Zone leaderboards.
- See how you stack up against other players in the Dark Zone on leaderboard activities that reset and change every week and month. All the tracked weekly and monthly activities count towards your total score. The higher your score, the better rewards you will earn when the leaderboards reset!
Dark Zone Contamination Events
- The pockets of virus contamination in the subways below the Dark Zone are festering and becoming even more deadly. Cleaners have been attracted to the rising contamination. Players must manage their health as the virus eats away at their filter while battling against powerful Cleaners. Clear each Dark Zone subway of Cleaners to earn extra rewards.
Legendary difficulty
- Pit yourself against elite LMB forces equipped with superior gear and advanced tactics.
- Legendary difficulty strips missions of all narrative and focuses purely on combat scenarios.
- Each Legendary mission has a single checkpoint, about halfway through.
- Legendary difficulty is only available in World Tier 5.
- Available missions: Napalm Production Site, WarrenGate Power Plant, Times Square Power Relay.
More options for character customization
- Explore all new ways of customizing your agent, with weapon skins, backpack skins, new clothing sets and emotes!
- Visit the Premium Vendor in The Terminal to unlock premium vanity content; stocks update weekly so check back regularly!
Patch Download The Division Locations
Combat
- Increased the time to revive a downed teammate from 3s to 5s.
- Bleed no longer blocks sprint. Instead it reduces movement speed by 20%. Additional applications refresh the timer.
- Medkits can now be used at full health and cleanse the character of all applied status effects.
- Hipfire stability has been significantly reduced when moving.
- Increased Hip-fire penalties: Weapon spread is now wider while stability and recoil are also more impacted.
- Player camera will now be impacted by hipfire, reducing their field of view the longer they keep firing.
- There is now a short cooldown between each combat roll.
- Body shot damage has been slightly increased in PvP (this change does not apply to PvE, headshot damage is unchanged).
- Implemented visual feedback when an enemy player uses a Medkit.
- The PvP damage multiplier has been set at 0.42. This applies to both Last Stand and the Dark Zone.
Last Stand Gear Normalization
When entering a match of Last Stand, characters stats will be modified in order to bring a more stable balance to player versus player combat.
- Gear pieces:
- Automatically increase to Gear Score 256.
- Main attributes (Firearms, Stamina, Electronics) will be increased to the maximum roll of the existing stat on each equipped piece.
- All bonuses, included from gear and performance mods, will be increased to their maximum roll.
- Weapons:
- Automatically increase to Gear Score 256.
- Talents unlock based on the normalized main attributes.
- All bonuses (including from mods), damage and attributes will be increased to their maximum roll.
- All players will be set to 35% armor mitigation value. This armor mitigation is affected by Talents and Skill buffs.
- Player talents, Gear Set bonuses and Weapon Set bonuses function as normal.
Dark Zone
- Players can now fast travel between Dark Zone checkpoints.
- Players will no longer lose Dark Zone experience and funds when killed in the Dark Zone if they are not Rogue.
- Supply drops will now reward Dark Zone experience as well.
- Koreatown is no longer classified as a Landmark.
Armor & Resistances
- Armor has been removed as a Major bonus from items and is replaced with Health.
- Base Health has been added to the game. Depending on the World Tier you are in, you will automatically receive a given amount of Base Health for free.
- Added a new bonus called “Resist All” which adds resistance to all types of status effects.
- Older items (pre 1.6) with Health bonus will see this bonus replaced with a Resist All one.
- Resist All is capped at 60%.
- Resistances to status effects will now reduce the effect instead of having a chance to resist it. This means that a 10% bleed resist will lower the bleed damage and duration by 10% instead of having a 10% chance to ignore it.
- When applied repeatedly in a short time, the player will naturally build up resistance to this status effect. In other words, status effects will now have diminishing returns when applied repeatedly to a player.
- If the player manages to build up 100% resistance to a status effect, they will resist it entirely.
Gear Talents
- Rejuvenated now gives 40% resistance to all status effects for 10 seconds, when using a Medkit.
Gear Stats
- Gear Bonuses have been moved around on various Gear Pieces
- -bonus is removed
- +bonus is added
- =bonus remains
- Gear Bonuses have been moved around on various Gear Pieces
Chest
- -Damage to Elite
- -Damage from Elite
- +Skill Haste
- +Enemy Armor Damage
- =Health
- =Health on Kill
- =Exotic Damage Resilience
- =All Resistance
Backpack
- -Skill Haste
- -Signature Skill Resource Gain
- +Weapon Stability
- =Health
- =Critical Hit Damage
- =Skill Power
Mask
The Division Patch 1.8
- -Damage to Elite
- +Enemy Armor Damage
- =Critical Hit Chance
- =Health on Kill
- =Exotic Damage Resilience
- =Skill Power
- =All Resistance
Gloves
- -Damage to Elite
- +Enemy Armor Damage
- +Skill Haste
- =Critical Hit Chance
- =Critical Hit Damage
- =Health on Kill
- =Assault rifle Damage
- =LMG Damage
- =Marksman rifle Damage
- =Shotgun Damage
- =SMG Damage
- =Pistol Damage
Knees
- -Damage to Elite
- -Damage from Elite
- +Enemy Armor Damage
- +Skill Power
- =Health
- =Critical Hit Damage
- =Exotic Damage Resilience
- =All Resistance
Holster
- -Damage from Elite
- -Pistol Damage
- +Critical Hit Chance
- +Reload Speed
- =Health
- =Skill Haste
Other changes to stats:
- Enemy Armor Damage is now a Major bonus and no longer a Minor.
- Damage to Elites is now a Minor bonus and no longer a Major.
- Damage from Elite values have been halved.
- Pistol Damage is doubled on gloves.
Recalibration
With all these changes to Gear stats, here are the details of how existing gear should convert with this update.
- If you had a native Armor bonus (not recalibrated), it will be turned into health.
- If you had a recalibrated Armor bonus, the recalibration will reset and you will be back to the initial bonus the item had when it was acquired.
- If you had a native Health bonus (not recalibrated), it will be turned into All Resistance.
- If you had a recalibrated Health bonus on any other Gear Piece, the recalibration will reset.
- If you had a recalibrated Health bonus in Chestpiece and no native armor roll on this piece, the Health roll will remain.
- If you had a recalibrated Health bonus in Chestpiece and a native armor roll on this piece, the recalibration will reset as you would otherwise end up with 2 Health bonuses.
- If you had a recalibrated Health bonus in any other Gear Piece, the recalibration will reset.
- If you had a recalibrated Skill Haste bonus on your backpack, the recalibration will reset.
- If you had a recalibrated Pistol Damage bonus on your holster, and the holster was acquired after update 1.5, the recalibration will reset.
- If you had a recalibrated Enemy Armor Damage or Damage to Elite and the item was acquired after update 1.5, the recalibration will reset.
- All recalibrations on Exotic weapons will reset.
- Unique talents on Exotic weapons cannot be recalibrated.
- Free talents on Exotic weapons that don’t have a Unique talent (Liberator, Centurion, Eir and Hildr) can be recalibrated.
- Note that when a recalibration resets, the money spent will be reimbursed, based on the recalibration costs of Update 1.6. Since recalibration now has a cost cap, if the initial recalibration costed more, you will only be reimbursed according to this cap.
Character talents
- On the move reduced to 15%.
- Battle Buddy reduced to 30%.
- Critical Save reduced to 20%.
- Adrenaline will no longer apply Overheal. Instead it replaces the instant heal of Medkits with a heal over time that can also apply while taking damage.
Skills
- Changes to Skill Power:
- The Skill Power curve has been modified, resulting in less efficient skills at low Skill Power, and more efficient skills at high Skill Power.
- Skills will now scale to the World Tier you are currently in as an “expected Skill Power” has been implemented.
- Diminishing return on Skill Power will not kick in before 450 000 Skill Power.
- All skills have been adapted to this new scaling.
- Skill Haste gear bonuses have been increased by 100%.
- Skill Haste has a cap of 50%.
- Sticky Bomb
- Changed Flashbang mod to have only a flashbang effect.
- Replaced the Proximity Fuse mod with Disruptor, which has an EMP effect. Its explosion radius has been increased to 9 meters.
- Added warning and delay to Sticky Bomb. This means that Sticky Bombs, except for Disruptor, will no longer detonate immediately, but after some time.
- First Aid
- Defibrillator will now heal in 2 steps, one instant burst of healing following by a heal over time.
- Booster Shot: Damage Mitigation bonus decreased by 50% from 15% to 7.5%.
- Turret
- Shock Turret will no longer deal any damage and only shock the enemy.
- Base skill and Active Sensor: Range decreased from 35 meters to 25 meters.
- All mods except Shock: Base health reduced by 25%.
- All mods: Skill Power impact on health reduced.
- Mobile Cover
- All mods: Base cooldown increased by 33%.
- Pulse
- Reduced impact of Skill Power on Critical Hit Chance and Critical Hit Damage.
- Tactical Scanner
- Critical Hit Chance increased by +20%.
- Critical Hit Damage reduced by -11%.
- Smart Cover
- Damage Resilience decreased by 33%.
- Reduced impact of Skill Power on Damage Resilience.
- All mods: Base cooldown increased by 9%.
- Seeker Mine
- All mods: Added a PvP damage modifier that applies to all PvP activities, to reduce its potency. The multiplier is set to 40%.
- Base cooldown increased by 17%.
- Cluster
- The stagger effect has been removed. Explosion damage has been decreased, bleed damage has been increased.
- Support Station
- All mods: Radius decreased from 8 meters to 7,5 meters.
- Life Support: Revive time increased from 3 seconds to 5 seconds.
- Support Station heal procs have a 1 second cooldown.
- Signature Skills:
- The exhaust that applies after a player received a Signature Skill effect is extended to 60 seconds (from 30 seconds).
- Players will no longer be able to trigger a Signature Skill if they are under the exhaust effect from a previous application.
- Signature Skills cooldown will now be affected by Skill Haste.
- Tactical Link
- Damage bonus is decreased to 10% in Last Stand. (this change doesn’t apply outside of Last Stand, where the bonus remains at 30%).
- Weapon Stability will be more hindered by the rate of fire bonus.
Gear Sets
- D3-FNC
- 4 pieces: When used, your Ballistic Shield has no skill mod active. It will no longer remove Critical Chance from your weapon.
- Characters will now automatically switch to their sidearm if the SMG runs out of ammo.
- Reclaimer
- 2 pieces: +30% Support Station range.
- 3 pieces: +50% Support Station duration.
- 4 pieces: All Support Station mods are active at the same time.
- AlphaBridge
- 4 pieces: Now only provides the 3rd (free) talent of the unused weapon instead of all three. All talents ignore unlock requirements.
- Tactician’s Authority
- 2 pieces: +15% Skill Haste.
- 4 pieces: Now consumes the skill power buff on skill use instead of after 10 seconds.
- Banshee’s Shadow
- 4 pieces:
- While Rogue, all ammo is completely refilled every 30 seconds. Damage taken from non-rogue players reduced by 10%. (no change)
- While not Rogue, Damage to Rogue players is increased by 10%. This bonus is increased to 20% for 10 minutes after being killed by a rogue.
- 4 pieces:
- Deadeye
- 4 pieces: Now only works with zoomed scopes.
Loot
- High-End Named items become Exotic:
- This quality comes with a new item color.
- Exotic weapons have been removed from the Advanced Weaponry Vendor.
- Updates sources for Exotics: Some sources have been moved around. We also added more sources with chances to drop any Exotic.
- Exotics Caches have been added to the game. These guarantee an Exotic item when opened.
- Phoenix Credits cap has been increased from 2000 to 5000.
- The scavenger box in the Base of Operations will now properly scale with world tier.
- Weekly Assignment Caches will now guarantee an Exotic item.
- Exotic items sold at Vendors have had their prices slightly increased.
- Gear Set items have been lowered to be equivalent to High End prices.
Crafting
- Recalibrations are now unlimited. This means that once a stat is picked for recalibration, it can be recalibrated as many times at the player has currency to pay for it. The cost will increase at first but eventually cap and no longer increase.
Weapons
- Base damage on all weapons has been reduced to balance correctly with the reduced damage mitigation from the change to Armor (note that NPC health and damage has also been adapted to preserve the Time to Kill and Time to be Killed values pre 1.6).
- SMGs have been given back their Critical Hit Chance, with a maximum roll of around 22%.
- Coolheaded will now have a small cooldown to not trigger repeatedly with automatic weapons.
- L86
- Base Damage increased by 4%.
- Damage falloff at range reduced by 40%.
- Provident talent: The last bullet of a magazine deals 10% more damage. (Instead of 60%)
Named Weapons
- All Named Weapons are now of Exotic Quality.
- Exotic weapons now each have a unique talent in the 3rd free slot. The other 2 talents are rolled randomly from the list of talents available to this weapon type.
- Exotic weapons owned pre-Update 1.6 will have the new unique talent added and their remaining talents randomly rerolled.
- Exotic weapon talents are not transferred to the other weapon when using AlphaBridge.
- Exotic talents cannot be recalibrated. See above for more information about how recalibration works for legacy items.
- Exotic weapons each received a unique descriptive lore text in their UI.
- Some Exotic Weapons now function as Gear Sets: The unique talent unlocks when two specific Exotic weapons are equipped.
- FAMAS is now an Exotic weapon and Uncomplicated its unique talent. It has been renamed Bullfrog.
- Base damage increased by 11.7%.
- Tommy Gun
- Carefree: Hipfire damage is increased by 11%.
- Medved
- Center Mass: Shoots heavy slugs instead of buckshot.
- Hungry Hog
- Glutton: Killing a target increases your damage dealt by 10% until you stop firing. Multiple kills stack this bonus up to 5 times.
- Tenebrae
- Lights out: Destroying an enemy weak point resets skill cooldowns for you and your nearby group members. This talent has a 10 second cooldown.
- Pakhan
- Pakhan: Each kill makes the next reload have 20% extra bullets compared to its base.
- Liberator & Centurion (Weapon Gear Set)
- Free Republic: Each shot with the Liberator grabts +5% to you next headshot damage with the Centurion. Max is 200%. Kills with the Centurion grant +10% RPM to all weapons for 10 seconds.
- Valkyria becomes Hildr & Eir (Weapon Gear Set)
- Valkyria: Each hit with Hildr increases critical hit damage by 1% to a max of 30. The bonus decreases by 1 every second. This bonus only applies to Eir.
- Hildr cannot crit.
- Cassidy
- Boomstick: Double trigger fires off both barrels in short succession.
- Urban MDR
- Base damage increased by 65%.
- Distracted: Your damage is increased by 18% against targets with status effects.
- Warlord
- Play rough: Damage taken is reduced by 20% while firing. The taken damage is applied when you stop firing.
- Thompson M1928
- Carefree: Hipfire damage is increased by 11%.
- Damascus
- Quickdraw: When drawn weapon damage is increased by 20% for 2 seconds. After that weapon damage is decreased by 20%.
- Golden RhinoGolden Rhino: Increase stagger by 200%.
- HistorianHistory repeats: Each bullet embers itself in the target and detonates 2 seconds later for 700% of the user’s Firearms.
- Caduceus
- Caduceus: Each Critical Hit heals you and your group for 1% of the user’s Skill Power. This talent has a 0.2 seconds cooldown. A player can only be healed by one Caduceus at a time.
- Midas
- Midas: Each bullet you hit with reduces your damage by 1% and your target's damage by 1% to a max of 20%. The effect is reduced by 5% per second.
- Showstopper
- Base damage increased by 11%.
Open World
- Civilians will now always drop Target Intel when helped.
- Collectibles will now reward players with more XP when picked up at level 30.
Survival
- Crafting High End pistols will no longer cost Division Tech
- Updated Survival Cache content: it no longer has a specific drop that weights towards weapons introduced in Survival and has a more generic drop instead. Exotic items have a small chance to drop as a bonus.
- Reviving players from downed state will now cost a Medkit.
- When matchmaking in Solo PvP Survival, players will end up in a guaranteed Solo instance where grouping is not possible.
- Players can no longer “loot and kill” other downed players in PvE Survival.
- Supplies available around the different spawn hideouts have been rebalanced.
Underground
- Killing NPCs will now grant Underground XP instead of normal XP. This means that players will no longer earn normal XP when playing Underground.
- Underground Caches now guarantee two items instead of one. Exotic items have a small chance to drop as a bonus.
Incursions
- Increased the Weekly Rewards on all Challenging and Heroic Incursions.
Gameplay
- [PC Only] Several improvements and bug fixes made to gamepad support on PC.
Bug fixes
- Fixed a bug where sometimes consumables would not be consumed when used in Survival mode or normal gameplay.
- Fixed a bug where the game would return an incorrect out of playable map area error in DZ06.
- Fixed a bug where the UI would incorrectly reflect the protection bonus from Hunter’s Faith. gear set talent when two or more players had the 4-piece bonus active while in close proximity.
- Fixed a bug where players could accidentally use consumables while browsing the emote wheel.
- Fixed a bug where the Pulse Master skill would not always trigger the early warning for hostile characters.
- Fixed several instances of Ballistic Shield becoming unusable.
- Fixed a bug where Recovery Link would not trigger correctly.
- Fixed a bug where players would be unable to do anything for a few seconds after using a skill.
- Fixed a bug where the UI QuickNav function would not work properly.
- Fixed a bug where crafting material quality would not scale properly with world tier.
- Fixed a bug on PlayStation 4 where players would be stuck in infinite loading.
- Fixed a bug where weapon talents would not activate if the character attribute values were equal, but not higher than the requirements.
- Fixed several instances of delay when using First Aid.
- Fixed a bug where Vigorous talent would not work properly.
- Fixed a bug where players would be able to use consumables infinitely.
- Fixed a bug where the Competent weapon talent would not work for certain skills.
- Fixed a bug where the Coolheaded weapon talent would reduce consumable duration.
- Fixed a bug where the NPC audio would not work after ending a Survival game mode session.
- Fixed a bug where a Favorited item could be accidentally marked as junk.
- Fixed a bug where NPCs would often get perfect aim.
- Fixed a bug where mods could be unequipped randomly when relogging into the game.
- Fixed a bug with Mobile Cover where talents Adept, Competent and Capable would stay active until either the cover was destroyed or the player changed cover.
- Fixed a bug where sometimes the player would lose input functionality after closing the stash.
- Fixed a bug where the Signature skill cooldown would not update on the party’s UI if used outside of party range.
- Fixed a bug with the Chromatic aberration graphical setting.
- Fixed a bug where crafted level 34 extended magazines would roll with lower stats than intended.
- Fixed a bug where the Nimble talent could revive the player from a downed/dead state.
- Fixed a bug where enemies would be stuck behind a door during a mission in the Garment District.
- Fixed a bug where Brycce Thompson would randomly repeat some of his lines even after the player completes the related mission.
- Fixed several instances of FPS drops and freezes.